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Skills: Archery

Skill Details:

The Archery skill is automatically used when you engage in combat holding an archery weapon. It is used to calculate your chance to hit and chance to be hit.

At a skill level of 70, you are able to use an archery weapons primary special move.

At a skill level of 90, you are able to use an archery weapons secondary special move.



Special Moves:


Types of Bows Primary Special Moves Secondary Special Moves
Bow Paralyzing Blow Mortal Strike
Composite Bow Armor Ignore Moving Shot
Crossbow Concussion Blow Mortal Strike
Heavy Crossbow Moving Shot Dismount
Repeating Crossbow Double Strike Moving Shot


Archery is influenced by:

Archery Skill - Adjusted skill level determines hit percentage

Tactics - Adjusts the damage of successful hits up to 150

Anatomy - Adds a bonus of up to 20% damage at 100.0

Dexterity - Along with bow type, determines available stamina, which in turn determines rate of fire

Hunger - As with many skills, hunger can cause less effective performance (full is good)

Bow Type/Condition - Quality, Magical Accuracy/Damage and other bow qualities factor into the hit % and/or damage potential



Archery facts:

- All bows are two-handed weapons
- Ranged attack is limited to line-of-sight
- You must have arrows (for bows) or bolts (for crossbow/heavy crossbow) in your pack and the appropriate bow type equipped to fire
- Misses are probable when: Spells are cast on/by you, you start/finish applying bandages, taking melee damage, you are poisoned, you are hungry, your stats change naturally or due to magical effects wearing off.



Archery tips:

- Keep Stamina at full, by not over-weighting, and drinking Total Refresh potions
- Keep well-fed: "You Feel Quite Full..." is where you need to be for optimal accuracy and speed.
- Keep your weapons and armor fresh, in full-repair (durability level).
- Archers make great pack hunters
- Always hunt on horseback (or other mount). Keep them rested and well-fed, too.
- Lure your targets, and always keep them at a distance.
- Measure shot time, and learn to walk/run in-between shots to maintain distance while sustaining fire.